
357 Magnum version has a two-tone pattern and is fitted with a laser sight which when activated increases accuracy, but at the cost of a slightly slower rate of fire.
#JAMES BOND 007 NIGHTFIRE PLATFORMS PC#
357 Magnum in the console version while the PC version only has the. The Desert Eagle appears in the game as the "Raptor Magnum", and comes in. 3.7.2 Radio-Controlled Miniature M1 Abrams Main Battle Tank.3.3.2 Objective Individual Combat Weapon.A slightly longer variant of the song can be found online. The song is called Nearly Civilized, and was written specifically for the game by singer-songwriter Esthero. The main theme used for the opening credits and menu is a short, remixed edit of a four-minute song.
#JAMES BOND 007 NIGHTFIRE PLATFORMS HOW TO#
These two textures (aptly named howto01 and howto02) describe how to get through the Power Station area.

was a fantastic third person Bond game, starring the likeness and voice of Daniel Craig.

This image can also be found in Half-Life: Blue Shift. Id pay for Perfect Dark, 007: Nightfire, a Double Dash remake. They're named default_envmap_back, default_envmap_bottom, default_envmap_front, default_envmap_left, default_envmap_right, and default_envmap_top. There are multiple copies of this texture. Some extra space in this chest texture was skillfully labelled as GLORIOUS WASTED SPACE. Presumably this would've been used if the player received a lot of damage.

There's an item that can be given to the player ( item_scubasuit) as well as the cut weapon described above which lends credence to this theory.Īnother variation on the "mission failed" screen, which also goes unused.Īn early version of the space suit overlay. Wall-hugging sections don't use icons the player enters wall-hug sequences automatically.Ī fullscreen overlay which would've been used for some kind of scrapped underwater mission. Traversing ledges as displayed doesn't appear in this game. The game doesn't display an icon when you hover over a lock that the watch can destroy. Horizontal rope climbs use a different icon ( 640_handoverhand_icon.png)Įxplosives are placed automatically and don't show an icon on the HUD.Īs stated above, the grappling hook doesn't use an icon. Vertical rope climbs don't appear in this game. The only climbing section in the game uses a FMV video when the player comes near and puts the player on the wall, rendering this icon unused.Įither intended as a "second layer" of health in addition to armor, or an older version of the armor display on the HUD. Either they are displayed as a number (in the case of the car keys)or as a different graphic (in the case of the Q-specs).īalance beams don't appear, rendering this icon unused. When the mission is failed, it simply dumps you to the main menu without a mission failed screen, rendering this fullscreen graphic unused.īatteries don't show a meter on the HUD. Remnants of a cut playable Multiplayer Agent, Nic Nak. These would've taken place on a space station.

Remnants of two levels, apparently planned as part of a patch, but canceled. The ultimate secret agent is back in his most dangerous adventure yet in James Bond 007: NightFire. James Bond 007: Nightfire (GBA) 3.6 Profile Publisher: EA Games / Developer: JV Games Release Date: 18th Mar 2003 (USA) / 28th Mar 2004 (UK/EU) We can't lie, we forgot this game existed. Unused Graphics assets.007/gui/frontend Filename When warping to a new map with the noclip cheat enabled, this message appears in the console:Ĭan't savegame with a dead player.
